I've been working a little in flash again... Seeing how popular these "Storm The House" style defense games are, I decided to make one of my own... It basically consists of a cannon that you control with the mouse, and a bunch of random things flying at you from the right. There are 7 upgradable traits and you can pause the game at any time to buy these. deployable turrets will be included in the near future. This is the result of a weekend's worth of work, and I feel it turned out pretty well... I'm not finished with it yet, but it will probably be finished and playable soon...
Done:
- Upgradable traits including reload rate, max health, fire rate, shell velocity, blast radius, and damage to vehicles.
- 5 different enemies (soon to be more)
- an efficient particle system that can handle hundreds of particles at 30 fps
- efficient shell contrails using only one particle object
- incredibly fast enemy creation... just like the particles you can have a screen full of guys run at 25 frames per second (minimum)
- adjustable quality sliders
- randomly generated animated star background
- UNBEARABLE EPICNESS!
To Do:
- fix error in the enemy arrays... (game still runs fine, there's just a small glitch with object IDs)
- tweak UI
- fix fix some visual defects
- make more different kinds of enemies
- come up with a name =)
- find music...
- add turrets
- tweak cannon attributes
projectzero1649
dude this looks awsm! lookin forward to it! keep up the good work and im glad to see you havent left flash for good... yet! gasp! *looks around suspiciously*