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OrangeRunner2 day2 TRIGONOMETRY?!?!?!

Posted by Maxwelldoggums - July 29th, 2008


Finally, (with the help of my brother) got the trigonometry and slope stuff working, the character will now run at an angle, although the physics do not work correctly, you will not slide down an angled wall, and I haven't built support for running up walls yet, (once he reaches a certain angle he stops) but that is a job for another day. So far it's coming along well, and I am getting a lot of work done! I have a feeling this is going to be finished fairly soon =)

On another note, Orange Runner got a sponsorship offer from mofunzone.com, you can see it on the home page, or here: Link

I have been getting a lot of good reviews for this! I'm surprised it's doing so well! Please keep leaving suggestions for future versions, and I'll keep writing.

-Maxwell

OrangeRunner2 day2 TRIGONOMETRY?!?!?!


Comments

Hey man! looking forward to your sequel!
Nice idea, angles, and say thanks to your brother (again).
Definitely use some ParagonX music for it, maybe if you know the action script have a music change button, next track, prev track, etc.
Try to get the next background nice and smooth and a bit of a longer loop than last time, and think more about that sound barrier thing. Look the speed of sound up or else flamers will getcha!
Good Luck!
Protector.

speed of soud is 343 m/ps (I think) and you will totally be able to break the sound barrier, I'm going to even go so far as make the music sound muffled when you do so =)

hi....you know me...im the guy that wrote that review. I like the whole slope idea, and try to make the runner's animation correspond with the background maybe add a dust trail or legs blurring and maybe a fire or lightning trail. Other than that its a pretty cool game. maybe we can change the color of our runner and add health power ups!! Other than that the game is awesome and i have been waiting for someone to make something like this....GOOD JOB WITH THE SPONSERSHIP MAN!!!

ok, thanks. I actually got another offer from www.funny-games.biz have you heard of them? what's their reputation like?

oh yeah and add a ragdoll effect when you die and sawblades in higher levels come without warnings...maybe you should leave em out or something

I don't know if I can do ragdoll physics, but I'll look into it =)

eh..its just one of those websites that you see when you search for games on google, nothing big really. Its just one of those cheap websites that kids play at in a local library

game is looking good are you using my explosives idea? i really dont care if you dont lol haha

right now I'm working on the engine... so I haven't really put much into it.